<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-gb">
<link rel="self" type="application/atom+xml" href="http://forum.robosavvy.com/feed.php?f=5&amp;t=2084" />

<title>RoboSavvy Forum</title>
<subtitle>Robosavvy Forum: The largest online community of Humanoid Robot Builders</subtitle>
<link href="http://forum.robosavvy.com/index.php" />
<updated>2008-01-04T18:06:48+01:00</updated>

<author><name><![CDATA[RoboSavvy Forum]]></name></author>
<id>http://forum.robosavvy.com/feed.php?f=5&amp;t=2084</id>
<entry>
<author><name><![CDATA[Rob]]></name></author>
<updated>2008-01-04T18:06:48+01:00</updated>
<published>2008-01-04T18:06:48+01:00</published>
<id>http://forum.robosavvy.com/viewtopic.php?t=2084&amp;p=13265#p13265</id>
<link href="http://forum.robosavvy.com/viewtopic.php?t=2084&amp;p=13265#p13265"/>
<title type="html"><![CDATA[Motion File to AX-12 Commands]]></title>

<content type="html" xml:base="http://forum.robosavvy.com/viewtopic.php?t=2084&amp;p=13265#p13265"><![CDATA[
I want to remove the CM5, replace it with a Gumstix and get my Bioloid walking asap. The fastest method I came up with was to capture the CM5 commands sent to the AX-12 when it runs a motion file. Then replay these AX-12 commands directly from my PC (to start with) and then a java program on the Gumstix. I think the discussion below touches on how to do this....<br /><br /><!-- m --><a class="postlink" href="http://robosavvy.com/forum/viewtopic.php?p=9206">http://robosavvy.com/forum/viewtopic.php?p=9206</a><!-- m --><br /><br />Has anyone out there successfully done this? <br /><br />Is there a better\easier way like writing an S-Curve player (if that's the correct terminology) to run an existing motion file to imitate the same functionality as the CM5?<br /><br />Cheers<br />Rob<p>Statistics: Posted by <a href="http://forum.robosavvy.com/memberlist.php?mode=viewprofile&amp;u=814">Rob</a> — Fri Jan 04, 2008 6:06 pm</p><hr />
]]></content>
</entry>
</feed>