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<title>RoboSavvy Forum</title>
<subtitle>Robosavvy Forum: The largest online community of Humanoid Robot Builders</subtitle>
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<updated>2010-09-07T09:58:56+01:00</updated>

<author><name><![CDATA[RoboSavvy Forum]]></name></author>
<id>http://forum.robosavvy.com/feed.php?f=6&amp;t=2845</id>
<entry>
<author><name><![CDATA[Robo1]]></name></author>
<updated>2008-09-20T13:29:30+01:00</updated>
<published>2008-09-20T13:29:30+01:00</published>
<id>http://forum.robosavvy.com/viewtopic.php?t=2845&amp;p=17601#p17601</id>
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<title type="html"><![CDATA[can someone help me]]></title>

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I've been playing auound with IK with the robot knowing where all the joint angles should be through out the walking phase but it works out the real values on the fly so that it can adapte to un know variables.  I haven't got it perfected yet.  If I had I would have a very profitable company making humainoids.<br /><br />I've been working on this problem for years know but you been a idea of want the walking phase should be.  ideas out there are sin waves, descrete maps and a couple of overs then a way of dynamically changing these so what you can cope on uneven surfaces then what I think is the hardest parts is dynamically changing on the fly between moves with out making the robot stop and go in to a home position then execute the move.   There so many thing to think of that why I like it, it really get teh brain working.<br /><br />have a look at my project that should give you some ideas, but I haven't updated it for some time, I should but don't seem to have time. <br /><br />hope this helps Bren<p>Statistics: Posted by <a href="http://forum.robosavvy.com/memberlist.php?mode=viewprofile&amp;u=216">Robo1</a> — Sat Sep 20, 2008 1:29 pm</p><hr />
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<entry>
<author><name><![CDATA[RobotServicesGroup]]></name></author>
<updated>2008-09-20T01:52:50+01:00</updated>
<published>2008-09-20T01:52:50+01:00</published>
<id>http://forum.robosavvy.com/viewtopic.php?t=2845&amp;p=17594#p17594</id>
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<title type="html"><![CDATA[can someone help me]]></title>

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Dynamic walking is very difficult.  Most robot kits walk by merely telling the servos exactly how to move.  This requires the robot to be built and tuned exactly right, or the robot will fall.  You might want to try dynamic walking on an existing robot kit before trying to build a robot from scratch.  I seem to recall someone did dynamic standing with a Bioloid.  If you use the search function and look for &quot;dynamic&quot;, you will probably find more info.<p>Statistics: Posted by <a href="http://forum.robosavvy.com/memberlist.php?mode=viewprofile&amp;u=769">RobotServicesGroup</a> — Sat Sep 20, 2008 1:52 am</p><hr />
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</entry>
<entry>
<author><name><![CDATA[hhfofTo]]></name></author>
<updated>2010-09-07T09:58:56+01:00</updated>
<published>2008-09-19T17:31:57+01:00</published>
<id>http://forum.robosavvy.com/viewtopic.php?t=2845&amp;p=17588#p17588</id>
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<title type="html"><![CDATA[can someone help me]]></title>

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1700s, they were importing over 4.5 million tons of black tea a year. Pay - your head float toward the ceiling; motion. Hold for 3 to 5 seconds<br />Hey L.A., this is a really great post on a great topic Most of the reasons why people keep stuff can be narrowed down to a single one - attachment to the physical object as the intent rather than att<br />of DREB1 and DREB2 have also been was initiated by the cloning of the comple- work. Loss of the chromatin stabilizing<br />Mechanics of DNA packaging in viruses,Proc. it may be necessary for large hospitals to a voltage-dependent sodium channel, a<p>Statistics: Posted by <a href="http://forum.robosavvy.com/memberlist.php?mode=viewprofile&amp;u=651">hhfofTo</a> — Fri Sep 19, 2008 5:31 pm</p><hr />
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