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<title>RoboSavvy Forum</title>
<subtitle>Robosavvy Forum: The largest online community of Humanoid Robot Builders</subtitle>
<link href="http://forum.robosavvy.com/index.php" />
<updated>2007-08-24T20:31:35+01:00</updated>

<author><name><![CDATA[RoboSavvy Forum]]></name></author>
<id>http://forum.robosavvy.com/feed.php?f=9&amp;t=392</id>
<entry>
<author><name><![CDATA[onesandzeros]]></name></author>
<updated>2007-08-24T20:31:35+01:00</updated>
<published>2007-08-24T20:31:35+01:00</published>
<id>http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10610#p10610</id>
<link href="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10610#p10610"/>
<title type="html"><![CDATA[2 more DOF on the hips AND stock moves?]]></title>

<content type="html" xml:base="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10610#p10610"><![CDATA[
w0w dude<br />thats pretty sick, this is really cool simulator..<br />Would be cool if you could add a spot for camera and some quick moves like walk etc.<br />this way i can sit in one roon and send my rn1 a venture and just observ.<br /><br />great work, no amazing work  <img src="http://forum.robosavvy.com/images/smilies/icon_wink.gif" alt=":wink:" title="Wink" /><p>Statistics: Posted by <a href="http://forum.robosavvy.com/memberlist.php?mode=viewprofile&amp;u=120">onesandzeros</a> — Fri Aug 24, 2007 8:31 pm</p><hr />
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</entry>
<entry>
<author><name><![CDATA[DirtyRoboto]]></name></author>
<updated>2007-08-21T23:47:45+01:00</updated>
<published>2007-08-21T23:47:45+01:00</published>
<id>http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10560#p10560</id>
<link href="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10560#p10560"/>
<title type="html"><![CDATA[2 more DOF on the hips AND stock moves?]]></title>

<content type="html" xml:base="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10560#p10560"><![CDATA[
That is absolutely awesome micono, what a great little program. I am just going to have a proper play with it now.<br />Thanks<br /><br />Marcus.<p>Statistics: Posted by <a href="http://forum.robosavvy.com/memberlist.php?mode=viewprofile&amp;u=312">DirtyRoboto</a> — Tue Aug 21, 2007 11:47 pm</p><hr />
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</entry>
<entry>
<author><name><![CDATA[micono]]></name></author>
<updated>2007-08-16T16:08:31+01:00</updated>
<published>2007-08-16T16:08:31+01:00</published>
<id>http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10440#p10440</id>
<link href="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10440#p10440"/>
<title type="html"><![CDATA[2 more DOF on the hips AND stock moves?]]></title>

<content type="html" xml:base="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10440#p10440"><![CDATA[
<blockquote><div><cite>BillB wrote:</cite><br />Very, very nice. The rendering is so much better than that provided by the Bioloid Motion Editor. <br /><br />Great stuff.<br /></div></blockquote><br /><br />Thank you for the comment. <br />I am an amateur for the programming and for the robot. I want to be taking the function with excellent those software to my software by using various software of the robot. I have not used Bioloid Motion Editor. I want to test the software if there is a chance. Thank you.<p>Statistics: Posted by <a href="http://forum.robosavvy.com/memberlist.php?mode=viewprofile&amp;u=696">micono</a> — Thu Aug 16, 2007 4:08 pm</p><hr />
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</entry>
<entry>
<author><name><![CDATA[micono]]></name></author>
<updated>2007-08-16T15:52:00+01:00</updated>
<published>2007-08-16T15:52:00+01:00</published>
<id>http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10438#p10438</id>
<link href="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10438#p10438"/>
<title type="html"><![CDATA[2 more DOF on the hips AND stock moves?]]></title>

<content type="html" xml:base="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10438#p10438"><![CDATA[
<blockquote><div><cite>bauermech wrote:</cite><br />Beautiful job! My hat's off to you sir  <img src="http://forum.robosavvy.com/images/smilies/icon_biggrin.gif" alt=":D" title="Very Happy" /><br /></div></blockquote><br /><br />Thank you for the comment. I am using your code in RZ1Action. I have not gotten the answer yet though I sent you mail for that before. Do you permit it? I released new version of RZ1Action. I credit you in Welcome Dialog of the RZ1Action.<p>Statistics: Posted by <a href="http://forum.robosavvy.com/memberlist.php?mode=viewprofile&amp;u=696">micono</a> — Thu Aug 16, 2007 3:52 pm</p><hr />
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</entry>
<entry>
<author><name><![CDATA[BillB]]></name></author>
<updated>2007-08-14T14:04:15+01:00</updated>
<published>2007-08-14T14:04:15+01:00</published>
<id>http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10378#p10378</id>
<link href="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10378#p10378"/>
<title type="html"><![CDATA[2 more DOF on the hips AND stock moves?]]></title>

<content type="html" xml:base="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10378#p10378"><![CDATA[
Very, very nice. The rendering is so much better than that provided by the Bioloid Motion Editor. <br /><br />Great stuff.<p>Statistics: Posted by <a href="http://forum.robosavvy.com/memberlist.php?mode=viewprofile&amp;u=264">BillB</a> — Tue Aug 14, 2007 2:04 pm</p><hr />
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</entry>
<entry>
<author><name><![CDATA[bauermech]]></name></author>
<updated>2007-08-13T17:39:08+01:00</updated>
<published>2007-08-13T17:39:08+01:00</published>
<id>http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10370#p10370</id>
<link href="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10370#p10370"/>
<title type="html"><![CDATA[2 more DOF on the hips AND stock moves?]]></title>

<content type="html" xml:base="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10370#p10370"><![CDATA[
Beautiful job! My hat's off to you sir  <img src="http://forum.robosavvy.com/images/smilies/icon_biggrin.gif" alt=":D" title="Very Happy" /><p>Statistics: Posted by <a href="http://forum.robosavvy.com/memberlist.php?mode=viewprofile&amp;u=74">bauermech</a> — Mon Aug 13, 2007 5:39 pm</p><hr />
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</entry>
<entry>
<author><name><![CDATA[micono]]></name></author>
<updated>2007-08-23T07:22:24+01:00</updated>
<published>2007-08-12T17:42:39+01:00</published>
<id>http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10339#p10339</id>
<link href="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10339#p10339"/>
<title type="html"><![CDATA[RZ1Action]]></title>

<content type="html" xml:base="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=10339#p10339"><![CDATA[
I introduce the simulation software here in using 3D data of RN1 sent to me by Octovir . The software is called RZ1Action (<a href="http://www.youtube.com/micono" class="postlink">Demo Movies</a>). <br /><br />The RZ1Action works on Mac OS X(PowerPC,Intel) or Windows(2000,ME,XP,Vista). You can move the 3D data of RN1 with the RZ1Action now (<a href="http://web.mac.com/micono/RZE/RZ1Action.html" class="postlink">Download Page</a>). <br /><br />Because the RZ1Action is software under development, it doesn't contain the manual. And, please use it on the self-responsibility when you use the RZ1Action.  I am Macintosh user, and I do not have the Windows machine. I will make some softwares concerning the robot to enjoy the robot for not only the Windows user but also the Macintosh user in the future.<br /><br />Screen Shots:<br /><img src="http://web.mac.com/micono/RZE/Soft_files/RZ1ActionScreenSnapz012.jpg" alt="Image" /><img src="http://web.mac.com/micono/RZE/Soft_files/ScreenSnapz001.jpg" alt="Image" /><p>Statistics: Posted by <a href="http://forum.robosavvy.com/memberlist.php?mode=viewprofile&amp;u=696">micono</a> — Sun Aug 12, 2007 5:42 pm</p><hr />
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</entry>
<entry>
<author><name><![CDATA[shsan]]></name></author>
<updated>2006-08-17T05:28:27+01:00</updated>
<published>2006-08-17T05:28:27+01:00</published>
<id>http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=3139#p3139</id>
<link href="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=3139#p3139"/>
<title type="html"><![CDATA[2 more DOF on the hips AND stock moves?]]></title>

<content type="html" xml:base="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=3139#p3139"><![CDATA[
Hi Hivemind,<br /><br />Really nice job on the model.<br /><br />I have been working in adding the KHR1 to the Microsoft Robotics Simulation and it's almost done.<br /><br />The mesh for the simulation is way simpler as with the havok engine. In my case i just put some bounding boxes. (Might need to be refined though).<br /><br />I would be interested in having your complete model also to add it too if you don't mind.<br /><br />Or the opposite if you want you take my code and patch it to match the RN1 <img src="http://forum.robosavvy.com/images/smilies/icon_smile.gif" alt=":)" title="Smile" /><br /><br />Don't hesitate to contact me directly if you want.<p>Statistics: Posted by <a href="http://forum.robosavvy.com/memberlist.php?mode=viewprofile&amp;u=254">shsan</a> — Thu Aug 17, 2006 5:28 am</p><hr />
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</entry>
<entry>
<author><name><![CDATA[CaptKill4Fun]]></name></author>
<updated>2007-08-12T18:29:48+01:00</updated>
<published>2006-07-11T23:51:29+01:00</published>
<id>http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2587#p2587</id>
<link href="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2587#p2587"/>
<title type="html"><![CDATA[Re: 2 more DOF on the hips AND stock moves?]]></title>

<content type="html" xml:base="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2587#p2587"><![CDATA[
<blockquote><div><cite>Octovir wrote:</cite><br />ok, so my RN-1 is on the operating table awaiting gears after a nasty fall prompting me to work on my digital RN..<br /><br />It's not to spec and not extreme detail, but Looks About Right so far, plus ive also had some thoughts on adding that sought after extra rotation to the leg..<br /></div></blockquote><br /><br /><br /> <img src="http://forum.robosavvy.com/images/smilies/icon_cool.gif" alt="8)" title="Cool" /> <span style="font-weight: bold"><span style="color: darkred">  Hi, <br /><br />Nice job ... and the twising hip joint is almost inline with a design I'm working out!  So far it will be perhaps 2mm to 4mm between the lower body brackets and upper leg brackets ...  <br /><br />I researched the best low-profile mounting system to fit between the servos and the existing brackets ... <br /><br />I designed a new bracket to replace both brackets and keep the vertial dimensions much closer to the original RN-1 and other robots ...  <br /><br /><br />I also make several new parts for other robots too ...  <br /><br /></span></span><p>Statistics: Posted by <a href="http://forum.robosavvy.com/memberlist.php?mode=viewprofile&amp;u=169">CaptKill4Fun</a> — Tue Jul 11, 2006 11:51 pm</p><hr />
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</entry>
<entry>
<author><name><![CDATA[H3dude]]></name></author>
<updated>2006-07-09T02:27:15+01:00</updated>
<published>2006-07-09T02:27:15+01:00</published>
<id>http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2566#p2566</id>
<link href="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2566#p2566"/>
<title type="html"><![CDATA[2 more DOF on the hips AND stock moves?]]></title>

<content type="html" xml:base="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2566#p2566"><![CDATA[
guys, I know that Havok will work well even with such a high poly model. The collision capsules you set in Havok's editor are all that matter. I still think the screws and bolts will be superfluous for running a physics simulation but that's just my 2 cents. If you want me to help out please let me know. I'd love to be involved.<p>Statistics: Posted by <a href="http://forum.robosavvy.com/memberlist.php?mode=viewprofile&amp;u=142">H3dude</a> — Sun Jul 09, 2006 2:27 am</p><hr />
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</entry>
<entry>
<author><name><![CDATA[robodude666]]></name></author>
<updated>2006-07-08T03:57:27+01:00</updated>
<published>2006-07-08T03:57:27+01:00</published>
<id>http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2556#p2556</id>
<link href="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2556#p2556"/>
<title type="html"><![CDATA[2 more DOF on the hips AND stock moves?]]></title>

<content type="html" xml:base="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2556#p2556"><![CDATA[
That is mighty cool. I checked out ezphysics today. It looks pretty cool. The editor is like webots, but a lot simpler and easier to use. controls in 3d view suck. try importing or whatnoting your model into there and see if it works.<p>Statistics: Posted by <a href="http://forum.robosavvy.com/memberlist.php?mode=viewprofile&amp;u=198">robodude666</a> — Sat Jul 08, 2006 3:57 am</p><hr />
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</entry>
<entry>
<author><name><![CDATA[hivemind]]></name></author>
<updated>2006-07-08T02:02:59+01:00</updated>
<published>2006-07-08T02:02:59+01:00</published>
<id>http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2555#p2555</id>
<link href="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2555#p2555"/>
<title type="html"><![CDATA[2 more DOF on the hips AND stock moves?]]></title>

<content type="html" xml:base="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2555#p2555"><![CDATA[
My machine has 2 gigs ram, 3.2 gig dual processor and some geforce card, 6600 i believe, regardless, i have been playing with my model in havok and it seems to be working fine, but for whatever reason it seems to have some small bugs one of the leg meshes... probably a stray vertex somewhere... who knows, but im working on figuring it out<br /><br />as for now ill just post a small walking vid.  it looks pretty similar to the stock walking - jerky and such- but its a start to make sure the model works... we'll see<br /><br /><a href="http://robosavvy.com/Builders/hivemind/rn%20walkin.avi" class="postlink">RN-1 Walking</a><p>Statistics: Posted by <a href="http://forum.robosavvy.com/memberlist.php?mode=viewprofile&amp;u=221">hivemind</a> — Sat Jul 08, 2006 2:02 am</p><hr />
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</entry>
<entry>
<author><name><![CDATA[limor]]></name></author>
<updated>2006-07-07T13:39:45+01:00</updated>
<published>2006-07-07T13:39:45+01:00</published>
<id>http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2545#p2545</id>
<link href="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2545#p2545"/>
<title type="html"><![CDATA[2 more DOF on the hips AND stock moves?]]></title>

<content type="html" xml:base="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2545#p2545"><![CDATA[
H3dude, thanks for helping. most systems can deal with 100k's of poly at 50 fps so i wouldnt worry about throwing out the screws/bolts. We can test a couple of models and see how it goes. As long as it has bones at the right servo axes we should be good to go.<p>Statistics: Posted by <a href="http://forum.robosavvy.com/memberlist.php?mode=viewprofile&amp;u=2">limor</a> — Fri Jul 07, 2006 1:39 pm</p><hr />
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</entry>
<entry>
<author><name><![CDATA[H3dude]]></name></author>
<updated>2006-07-07T06:54:03+01:00</updated>
<published>2006-07-07T06:54:03+01:00</published>
<id>http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2540#p2540</id>
<link href="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2540#p2540"/>
<title type="html"><![CDATA[2 more DOF on the hips AND stock moves?]]></title>

<content type="html" xml:base="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2540#p2540"><![CDATA[
<blockquote><div><cite>limor wrote:</cite><br />If you post a low-mesh-count version of your the rigged model, i can have it ragdolled in no time with ezphysics. you can then access the physically-rigged model programatically in order to simulate the servos and controller board..<br /></div></blockquote><br /><br />Limor, I can reduce the polycount and make a simple mesh for you if you like, and if it's ok with hivemind. I haven't looked at the files yet, but I am very adept at low-poly modeling for Havok and MathEngine. I assume you don't want any screws/bolts or small items?<p>Statistics: Posted by <a href="http://forum.robosavvy.com/memberlist.php?mode=viewprofile&amp;u=142">H3dude</a> — Fri Jul 07, 2006 6:54 am</p><hr />
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</entry>
<entry>
<author><name><![CDATA[hivemind]]></name></author>
<updated>2006-07-05T00:28:57+01:00</updated>
<published>2006-07-05T00:28:57+01:00</published>
<id>http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2515#p2515</id>
<link href="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2515#p2515"/>
<title type="html"><![CDATA[2 more DOF on the hips AND stock moves?]]></title>

<content type="html" xml:base="http://forum.robosavvy.com/viewtopic.php?t=392&amp;p=2515#p2515"><![CDATA[
yea, my meshes are still pretty high poly (for the renderings i like things to stay smooth, its just the kind of guy i am...) and im starting to work on my own physics simulation, so hopefully i can get that running.<br /><br />perhaps its time to start a new thread dedicated to making a model/physics engine to see if there are other that can help or at least have ideas how to make it better and easier to use.  id like to get to the point where i can simulate a program right inside the 3d engine having the whole thing work like one normally would, im just not sure what the computing requirements for something like that may be.<p>Statistics: Posted by <a href="http://forum.robosavvy.com/memberlist.php?mode=viewprofile&amp;u=221">hivemind</a> — Wed Jul 05, 2006 12:28 am</p><hr />
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