by i-Bot » Sun Nov 21, 2010 11:10 am
by i-Bot
Sun Nov 21, 2010 11:10 am
We had a few events in the UK which were great fun, but more kick abouts than proper matches. Orac made us a pitch board which gave us a consistent flat and standard surface. Typically we had two or three humanoids per side.
Humanoids were remote controlled. IR was found to be a problem due to directionality, so most competitors used either wireless PS2 controllers or bluetooth. Remote control is more interactive and less technically demanding. No special sensors were used although some bots had gyros for stability or accelerometers to recover from falls.
Most developed a set of moves specific to the socker which were different from the standard moves. You need a few moves to get around the pitch quick, a couple of kick moves of course, and lots of small shuffles/dribbles (left/right, back forth, rotate). Plus stand up moves from any fallen pose, often front and back using shuffles to get to front or back position.
We had a few events in the UK which were great fun, but more kick abouts than proper matches. Orac made us a pitch board which gave us a consistent flat and standard surface. Typically we had two or three humanoids per side.
Humanoids were remote controlled. IR was found to be a problem due to directionality, so most competitors used either wireless PS2 controllers or bluetooth. Remote control is more interactive and less technically demanding. No special sensors were used although some bots had gyros for stability or accelerometers to recover from falls.
Most developed a set of moves specific to the socker which were different from the standard moves. You need a few moves to get around the pitch quick, a couple of kick moves of course, and lots of small shuffles/dribbles (left/right, back forth, rotate). Plus stand up moves from any fallen pose, often front and back using shuffles to get to front or back position.