by limor » Sun Aug 21, 2005 8:34 pm
by limor
Sun Aug 21, 2005 8:34 pm
One of the most challenging and important aspects of making your own humanoid is getting the body right. KHR-1 is a very pretty looking guy compared to some monstrosities out there. se7en has
uploaded the 3D CAD model of KHR-1.
You could scale this model to fit various sizes of servos.
There are some new interesting digital servos out there for reasonable prices. The only problem with using non-Kondo servos is that the KHR-1 aluminum parts rely on the "free hone" which is a small plastic protrusion on the back side of the Kondo servo which effectively creates an exis along the servo shaft.
As for controler, there are many cheap-and-cheerful solutions that can support 17 servos and are small enough to be put onto the robot body. However, they dont have the ability to read the servo positions. This is used to teach the robot by molding him into a pose and reading the relative servo positions. This is not critical but nice to have..
One of the most challenging and important aspects of making your own humanoid is getting the body right. KHR-1 is a very pretty looking guy compared to some monstrosities out there. se7en has
uploaded the 3D CAD model of KHR-1.
You could scale this model to fit various sizes of servos.
There are some new interesting digital servos out there for reasonable prices. The only problem with using non-Kondo servos is that the KHR-1 aluminum parts rely on the "free hone" which is a small plastic protrusion on the back side of the Kondo servo which effectively creates an exis along the servo shaft.
As for controler, there are many cheap-and-cheerful solutions that can support 17 servos and are small enough to be put onto the robot body. However, they dont have the ability to read the servo positions. This is used to teach the robot by molding him into a pose and reading the relative servo positions. This is not critical but nice to have..