by Orac » Tue Mar 18, 2008 11:37 am
by Orac
Tue Mar 18, 2008 11:37 am
I had a go last night at making a decent kicking motion. Its harder than it looks.
To get good power, you need to de-stabilise the robot quite a lot which is a nightmare to control. Every time I try a kick, the robot spins a bit due to the momentum of the leg.
Just walking into the ball actually gets better results but I will spend another 5 hours tonight to try to get it right
Getting the bot quickly up on one leg is a struggle. What I ended up having to do is actually pushing DOWN the leg I wanted to raise to get the body of the robot moving in the right direction and then quickly reversing the leg motion to get it up into a kicking position.
Very interresting when you start designing critical balance moves.
I had a go last night at making a decent kicking motion. Its harder than it looks.
To get good power, you need to de-stabilise the robot quite a lot which is a nightmare to control. Every time I try a kick, the robot spins a bit due to the momentum of the leg.
Just walking into the ball actually gets better results but I will spend another 5 hours tonight to try to get it right
Getting the bot quickly up on one leg is a struggle. What I ended up having to do is actually pushing DOWN the leg I wanted to raise to get the body of the robot moving in the right direction and then quickly reversing the leg motion to get it up into a kicking position.
Very interresting when you start designing critical balance moves.