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A more realistic KHR-2HV walking gait

KHR-1, KHR-2HV, KHR-3HV, ICS servos, RCB controllers and other Kondo products
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A more realistic KHR-2HV walking gait

Post by limor » Mon Jul 02, 2007 10:52 pm

Post by limor
Mon Jul 02, 2007 10:52 pm

In case you missed out Robots-dreams reference to Crab-fu's new KHR-2HV who's walking gait looks finally like an animated Japanese anime robot.

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Crab-fu.com contraptions are brainchildren of I-Wei who is not afraid to manufacture robots driven by miniature steam engine.
Image
In case you missed out Robots-dreams reference to Crab-fu's new KHR-2HV who's walking gait looks finally like an animated Japanese anime robot.

phpBB [media]


Crab-fu.com contraptions are brainchildren of I-Wei who is not afraid to manufacture robots driven by miniature steam engine.
Image
limor
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Post by crabfu » Tue Jul 03, 2007 6:47 pm

Post by crabfu
Tue Jul 03, 2007 6:47 pm

Well, I've been lurking around here for far too long :) First I'd like to say thanks for everyone, for the great info posted here. I've learned a lot by searching and reading through the posts. Especially thanks for noobs for the stupid questions, and the experts for answering them! It really helped me in understanding and getting into this humanoid non sense :)

About the walk gait.... This is the first and only thing that I've done with the 2hv so far. It's almost there, but needs a bit more heel to toe roll. I'm an animator by trade, so I get sort of critical of my walk cycles. I've since added some new snowboard like feet for it: http://www.flickr.com/photos/68422197@N00/692299506/ to help with a more realistic gait.

I've tried various materials for traction on the bottom of these feet. Here is a break down:

-Electrical tape: too slippery, made almost no difference
-Cork sheet - too bouncy and slippery
-Duct Tape- pretty good, slightly slippery but easy to turn
-Foam tape - too bouncy and throws the gyros for a loop!
-R/C monster truck rubber tire treads- too grippy, and slightly too bouncey, interfered with the gyros a bit.
-Rubber tape - The best... just gripy enough, but still can turn ok.

I'm in the process of adjusting the motions to fit the new shoes, should have something done shortly :) And thank yous Limor for the post :) and of course Robots-Dreams for the coverage!

-Crabfu
Well, I've been lurking around here for far too long :) First I'd like to say thanks for everyone, for the great info posted here. I've learned a lot by searching and reading through the posts. Especially thanks for noobs for the stupid questions, and the experts for answering them! It really helped me in understanding and getting into this humanoid non sense :)

About the walk gait.... This is the first and only thing that I've done with the 2hv so far. It's almost there, but needs a bit more heel to toe roll. I'm an animator by trade, so I get sort of critical of my walk cycles. I've since added some new snowboard like feet for it: http://www.flickr.com/photos/68422197@N00/692299506/ to help with a more realistic gait.

I've tried various materials for traction on the bottom of these feet. Here is a break down:

-Electrical tape: too slippery, made almost no difference
-Cork sheet - too bouncy and slippery
-Duct Tape- pretty good, slightly slippery but easy to turn
-Foam tape - too bouncy and throws the gyros for a loop!
-R/C monster truck rubber tire treads- too grippy, and slightly too bouncey, interfered with the gyros a bit.
-Rubber tape - The best... just gripy enough, but still can turn ok.

I'm in the process of adjusting the motions to fit the new shoes, should have something done shortly :) And thank yous Limor for the post :) and of course Robots-Dreams for the coverage!

-Crabfu
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