by Fritzoid » Tue May 10, 2011 12:39 pm
by Fritzoid
Tue May 10, 2011 12:39 pm
The physics parameters in the humanoid_A.wrl are in SI units because that's the standard for OpenHRP. The simulator is generally used with much larger robots including life-sized where meters are a more reasonable scale. It seems to be the only option available too, so it doesn't make much sense to change the file.
What I can do is recalculate the physics parameters in the file Partnumbers.txt although this amounts to little more than shuffling the decimal points around. I'll have to post this later.
The VRML files themselves come from a different source than the physical parameters. They were produced from the low-resolution igs files found on the RoboPlus CD. After the individual parts were imported into Blender
http://www.blender.org/ I cleaned them up and grouped into mesh assemblies. These files were then oriented, scaled and exported to create the files I uploaded in the model sub-directory.
Chances are that the final VRML files are of little use outside the OpenHRP environment. Consequently, I've made the blender files available for download in my files area. You can find them at the usual place with the file names Blender1.zip through Blender3.zip.
The physics parameters in the humanoid_A.wrl are in SI units because that's the standard for OpenHRP. The simulator is generally used with much larger robots including life-sized where meters are a more reasonable scale. It seems to be the only option available too, so it doesn't make much sense to change the file.
What I can do is recalculate the physics parameters in the file Partnumbers.txt although this amounts to little more than shuffling the decimal points around. I'll have to post this later.
The VRML files themselves come from a different source than the physical parameters. They were produced from the low-resolution igs files found on the RoboPlus CD. After the individual parts were imported into Blender
http://www.blender.org/ I cleaned them up and grouped into mesh assemblies. These files were then oriented, scaled and exported to create the files I uploaded in the model sub-directory.
Chances are that the final VRML files are of little use outside the OpenHRP environment. Consequently, I've made the blender files available for download in my files area. You can find them at the usual place with the file names Blender1.zip through Blender3.zip.