by limor » Thu Aug 11, 2016 3:42 pm
by limor
Thu Aug 11, 2016 3:42 pm
Small step for VR, big step for autonomous robots.
One of the key issues with autonomous robot applications is localization.
Vive has singlehandedly solved this age-long problem.
This 800$ system (will go down to 200$ in a few months once lighthouses and base stations are available without the headset in addition to
minuscule lighthouse sensors) is comparable to a 150k$ Ir marker multi-camera system.
The Vive gives you 60fps, 0.3mm resolution, across any size internal volume (currently a 5m cube box but will be extendable)
So unless you are doing indoor 3D drones, you don't need more than 60Hz and a camera system will give ~cm resolution.
No other indoor localization system can get anywhere close to the Vive specs.
We managed to integrate it into ROS
We shall release the source code shortly
(Now if someone comes out with a mouldable plastic based harmonic-gears, we would reach the "singularity" within a couple of years).
Small step for VR, big step for autonomous robots.
One of the key issues with autonomous robot applications is localization.
Vive has singlehandedly solved this age-long problem.
This 800$ system (will go down to 200$ in a few months once lighthouses and base stations are available without the headset in addition to
minuscule lighthouse sensors) is comparable to a 150k$ Ir marker multi-camera system.
The Vive gives you 60fps, 0.3mm resolution, across any size internal volume (currently a 5m cube box but will be extendable)
So unless you are doing indoor 3D drones, you don't need more than 60Hz and a camera system will give ~cm resolution.
No other indoor localization system can get anywhere close to the Vive specs.
We managed to integrate it into ROS
We shall release the source code shortly
(Now if someone comes out with a mouldable plastic based harmonic-gears, we would reach the "singularity" within a couple of years).