by beermat » Mon Aug 21, 2006 12:13 pm
by beermat
Mon Aug 21, 2006 12:13 pm
Hive - i feel like you've been spying on me! *Searches for hidden webcam* ...... yup, I can use the poles for turning, I have routines for left_pole_turn and right_pole_turn, which are basically the same as the forward_pole_skate routine, but only using one arm / pole, and the little bugger executes a turn of around 70 degrees. Can be refined a little, too....
As for your thoughts of cheating the extra DOF for rollerskating with a 'chicken walk on ice' motion, that's where I'm heading - my first line of my post said I'm having some success, but it is inelegant, referring to just that! After attaching the new skates, I basically went through the stock motions to see what effect they have - left/right_shift, left/right_turn, forward_walk and fast_walk. The last one generated some forward momentum on the skates, so I'm experimenting with that one, adjusting the moves and inserting short delays to see where the forward momentum comes in; basically some trial and error to see what works well.
It's made a lot harder by the fact that the floors in my 100 year old house are pretty wavy, so some sections are flat, some are uphill, some are downhill. I might have to create a contour map of my floors! Anyway, the uneveness makes the timing hard - sometimes the 'next' move comes too soon and stops the momentum, sometimes too late and no cumulative moment is generated.....
The poles are 3mm carbon fibre rods which work great because they are pretty stiff but still slightly flexible, which makes the difference between them jamming into the ground and toppling him - or not. I wrapped insulating foam and electrical tape in two places at the top of each pole to allow the grippers to have something bigger to grip onto.
The forward momentum by the way is initially generated by rocking forward on his knees and using that to push on the poles. The arm motions add to that.
Ok, I have to go to work now! I'll see if I can make more videos later.
Hive - i feel like you've been spying on me! *Searches for hidden webcam* ...... yup, I can use the poles for turning, I have routines for left_pole_turn and right_pole_turn, which are basically the same as the forward_pole_skate routine, but only using one arm / pole, and the little bugger executes a turn of around 70 degrees. Can be refined a little, too....
As for your thoughts of cheating the extra DOF for rollerskating with a 'chicken walk on ice' motion, that's where I'm heading - my first line of my post said I'm having some success, but it is inelegant, referring to just that! After attaching the new skates, I basically went through the stock motions to see what effect they have - left/right_shift, left/right_turn, forward_walk and fast_walk. The last one generated some forward momentum on the skates, so I'm experimenting with that one, adjusting the moves and inserting short delays to see where the forward momentum comes in; basically some trial and error to see what works well.
It's made a lot harder by the fact that the floors in my 100 year old house are pretty wavy, so some sections are flat, some are uphill, some are downhill. I might have to create a contour map of my floors! Anyway, the uneveness makes the timing hard - sometimes the 'next' move comes too soon and stops the momentum, sometimes too late and no cumulative moment is generated.....
The poles are 3mm carbon fibre rods which work great because they are pretty stiff but still slightly flexible, which makes the difference between them jamming into the ground and toppling him - or not. I wrapped insulating foam and electrical tape in two places at the top of each pole to allow the grippers to have something bigger to grip onto.
The forward momentum by the way is initially generated by rocking forward on his knees and using that to push on the poles. The arm motions add to that.
Ok, I have to go to work now! I'll see if I can make more videos later.