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Kuroneko is taco'd!!

Hitec robotics including ROBONOVA humanoid, HSR-8498HB servos, MR C-3024 Controllers and RoboBasic
36 postsPage 2 of 31, 2, 3
36 postsPage 2 of 31, 2, 3

Post by 1UpCheatachu » Fri Sep 29, 2006 12:20 am

Post by 1UpCheatachu
Fri Sep 29, 2006 12:20 am

Problems!!

When I try to set zero positions with all my new servos, like Hivemind showed me, it gives me an error code that says "Zero Over Range". What's that mean?

Also, when my robot does a command and the legs are supposed to move outward, they turn instead. What the heck? Someone help!
Problems!!

When I try to set zero positions with all my new servos, like Hivemind showed me, it gives me an error code that says "Zero Over Range". What's that mean?

Also, when my robot does a command and the legs are supposed to move outward, they turn instead. What the heck? Someone help!
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Post by 1UpCheatachu » Fri Sep 29, 2006 3:40 am

Post by 1UpCheatachu
Fri Sep 29, 2006 3:40 am

So I tried swapping the ports for the turning and outward things, but now some moves work fine, but some moves still turn!!!! What the hell?!? Sorry, I'm really frustrated!!!!!!!!!!!!!!!!!!!! And no one is helping!!!!!!!
So I tried swapping the ports for the turning and outward things, but now some moves work fine, but some moves still turn!!!! What the hell?!? Sorry, I'm really frustrated!!!!!!!!!!!!!!!!!!!! And no one is helping!!!!!!!
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Post by Ray » Fri Sep 29, 2006 9:40 am

Post by Ray
Fri Sep 29, 2006 9:40 am

Hi, don't be frustrated!

the over range is usually caused by wrong inserton angle of the servo horn. Try adjust zero offset first. Take out the screw of the servo horn.
manual adjust the leg (finally with a little offset) and use the "Compile...offset...." to finalize the offset procedure)

Please note that you should use the "insert" command to write the offset into the program.


The wrong motion of body parts may be caused the wrong connection of servo socket, please check carefully again.



I suggest you to use the the "Overall template program" of the Hitect to check the RN. try load it "compile...and download to robot"
Hi, don't be frustrated!

the over range is usually caused by wrong inserton angle of the servo horn. Try adjust zero offset first. Take out the screw of the servo horn.
manual adjust the leg (finally with a little offset) and use the "Compile...offset...." to finalize the offset procedure)

Please note that you should use the "insert" command to write the offset into the program.


The wrong motion of body parts may be caused the wrong connection of servo socket, please check carefully again.



I suggest you to use the the "Overall template program" of the Hitect to check the RN. try load it "compile...and download to robot"
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Post by 1UpCheatachu » Fri Sep 29, 2006 4:50 pm

Post by 1UpCheatachu
Fri Sep 29, 2006 4:50 pm

I tried switching the servo sockets, but it doesn't work...
I tried switching the servo sockets, but it doesn't work...
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Post by hivemind » Fri Sep 29, 2006 8:52 pm

Post by hivemind
Fri Sep 29, 2006 8:52 pm

If switching the servo ports doesnt work then I would say check the normal walking routine until it apears to function properly (ie: despite cp issues the legs move in the right patterns) from there you should figure out if your zeros are off, or if the program is calling for move g8b (for example) and is defining the servo position as something where you would rather it be not changed....

The servos are default at 100, which is sometimes called in the program just because it is easily written like this, and that could be why it is rotating or tilting.
If switching the servo ports doesnt work then I would say check the normal walking routine until it apears to function properly (ie: despite cp issues the legs move in the right patterns) from there you should figure out if your zeros are off, or if the program is calling for move g8b (for example) and is defining the servo position as something where you would rather it be not changed....

The servos are default at 100, which is sometimes called in the program just because it is easily written like this, and that could be why it is rotating or tilting.
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Post by 1UpCheatachu » Sun Oct 01, 2006 5:40 am

Post by 1UpCheatachu
Sun Oct 01, 2006 5:40 am

Everything's been fixed. I'd tell you how I did it, but I have a friend over and I just want to tell you guys really quickly that everything's okay.

Unfortunately, none of the default actions work. I have to program new get-up and walk sequences. Sigh... Wish me luck.
Everything's been fixed. I'd tell you how I did it, but I have a friend over and I just want to tell you guys really quickly that everything's okay.

Unfortunately, none of the default actions work. I have to program new get-up and walk sequences. Sigh... Wish me luck.
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Post by RedFoxDude » Sun Oct 01, 2006 6:03 am

Post by RedFoxDude
Sun Oct 01, 2006 6:03 am

I bet you can tweak the walking sequences. A couple of the attacks work already as well. I'll help you with RoboBasic if you like.
I bet you can tweak the walking sequences. A couple of the attacks work already as well. I'll help you with RoboBasic if you like.
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Post by 1UpCheatachu » Mon Oct 02, 2006 4:11 am

Post by 1UpCheatachu
Mon Oct 02, 2006 4:11 am

Now that I've got the time, I'll explain how I fixed the turning and outward-ing servos... I just moved the turning servos to completely different ports. TADUH!

I'm going to do the zero positions for Kuroneko tonight. I hope to enter the Robo-Games next year, too. By then, I'm sure Kuroneko will be even stronger!
Now that I've got the time, I'll explain how I fixed the turning and outward-ing servos... I just moved the turning servos to completely different ports. TADUH!

I'm going to do the zero positions for Kuroneko tonight. I hope to enter the Robo-Games next year, too. By then, I'm sure Kuroneko will be even stronger!
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Post by 1UpCheatachu » Sat Oct 07, 2006 5:56 am

Post by 1UpCheatachu
Sat Oct 07, 2006 5:56 am

Image

Kuroneko is born! He's not quite done yet, but this is pretty much it... PHOTOS UPON REQUEST. AND AUTOGRAPHS
Image

Kuroneko is born! He's not quite done yet, but this is pretty much it... PHOTOS UPON REQUEST. AND AUTOGRAPHS
Last edited by 1UpCheatachu on Sun Oct 08, 2006 3:56 am, edited 1 time in total.
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Post by limor » Sat Oct 07, 2006 11:01 pm

Post by limor
Sat Oct 07, 2006 11:01 pm

Kuroneko looks good!

Can you please post a closeup picture of his nether region or a different pose :) .. seriously, i cant quite see how those extra leg servos work.


BTW: Please copy the image from imageshack to RoboSavvy and change the image link in your post (you can upload pictures through the "Manage Upload Files" link on the left). Images on imageshack are regularly erased leaving a hole in this thread where now stands a proud Kuroneko.
Kuroneko looks good!

Can you please post a closeup picture of his nether region or a different pose :) .. seriously, i cant quite see how those extra leg servos work.


BTW: Please copy the image from imageshack to RoboSavvy and change the image link in your post (you can upload pictures through the "Manage Upload Files" link on the left). Images on imageshack are regularly erased leaving a hole in this thread where now stands a proud Kuroneko.
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Post by 1UpCheatachu » Sun Oct 08, 2006 3:58 am

Post by 1UpCheatachu
Sun Oct 08, 2006 3:58 am

Image

DYNAMIC FIGHTING POSE'd

And for those of you wondering how the head stays on, here's a few more pictures...

Image

The bracket, which is a modified wrist bracket thing

Image

THE HEAD
Image

DYNAMIC FIGHTING POSE'd

And for those of you wondering how the head stays on, here's a few more pictures...

Image

The bracket, which is a modified wrist bracket thing

Image

THE HEAD
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Post by Ray » Sun Oct 08, 2006 11:10 am

Post by Ray
Sun Oct 08, 2006 11:10 am

Hi,
well a 20 DOF robot, and good looking of the head when it shine up! :wink:
(Like a tunnel repairing robot) :)

and, that's why you compaint about the wrong servo moving,
Its a non-standard RN :lol:
Hi,
well a 20 DOF robot, and good looking of the head when it shine up! :wink:
(Like a tunnel repairing robot) :)

and, that's why you compaint about the wrong servo moving,
Its a non-standard RN :lol:
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Post by beermat » Sun Oct 08, 2006 1:13 pm

Post by beermat
Sun Oct 08, 2006 1:13 pm

An interesting design. How does it perform? It's great that it comes from stock parts, but it also looks like it could be a little 'awkward', esp. walking? Any vids?

Also, this looks remarkably similar to one of Hiveminds designs posted a few months ago. Was that your inspiration? A picture of the mod Hivemind did is below, and this is the thread, which might help you out. I'm sure Hive would love to share his experiences with you.

Image
An interesting design. How does it perform? It's great that it comes from stock parts, but it also looks like it could be a little 'awkward', esp. walking? Any vids?

Also, this looks remarkably similar to one of Hiveminds designs posted a few months ago. Was that your inspiration? A picture of the mod Hivemind did is below, and this is the thread, which might help you out. I'm sure Hive would love to share his experiences with you.

Image
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Post by 1UpCheatachu » Sun Oct 08, 2006 4:55 pm

Post by 1UpCheatachu
Sun Oct 08, 2006 4:55 pm

I actually asked Hivemind questions about his leg modifications. So, yes, that was my inspiration. I have yet to create the walking sequence, but I'll post a video once it is done.
I actually asked Hivemind questions about his leg modifications. So, yes, that was my inspiration. I have yet to create the walking sequence, but I'll post a video once it is done.
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Post by beermat » Sun Oct 08, 2006 6:44 pm

Post by beermat
Sun Oct 08, 2006 6:44 pm

Cool! look forward to the vids!
Cool! look forward to the vids!
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36 postsPage 2 of 31, 2, 3
36 postsPage 2 of 31, 2, 3