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19 dof bioloid robot

Bioloid robot kit from Korean company Robotis; CM5 controller block, AX12 servos..
16 postsPage 1 of 21, 2
16 postsPage 1 of 21, 2

19 dof bioloid robot

Post by robbybot » Mon Feb 12, 2007 10:39 pm

Post by robbybot
Mon Feb 12, 2007 10:39 pm

is it possible to use the motion capture and engine for the 19 dof robot?
is it possible to use the motion capture and engine for the 19 dof robot?
You and your friend are in an open field and are confronted by a hungry lion.The lion starts to charge and it is clear you must run.What should your immediate goal be?Some say "Outrun the lion."Others say "Outrun your friend."
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Post by Pev » Mon Feb 12, 2007 11:44 pm

Post by Pev
Mon Feb 12, 2007 11:44 pm

If you are talking about using it with the 18 DOF humanoid design then I think you'll have issues. Mostly because the AX-12s have all been moved around so, if memory serves, the waist AX-12 is now a shoulder AX-12.
One option would be to re number the IDs on your AX-12s, or of course if you have 19 AX-12s I think I still have the original pdf with the 19 DOF design in it somewhere

Pev
If you are talking about using it with the 18 DOF humanoid design then I think you'll have issues. Mostly because the AX-12s have all been moved around so, if memory serves, the waist AX-12 is now a shoulder AX-12.
One option would be to re number the IDs on your AX-12s, or of course if you have 19 AX-12s I think I still have the original pdf with the 19 DOF design in it somewhere

Pev
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Post by robbybot » Tue Feb 13, 2007 8:55 am

Post by robbybot
Tue Feb 13, 2007 8:55 am

i like the idea of the 19 dof, have you tried this out in reality? i was also looking at peter turners atempts to produc cycloid type robot and a interested in any experiences people have had with these designs and the interaction with the bioloid bunddled software.
i am trying to make a 23 dof robot out of aluminium but have no experience of software programming so need to cobble together a relatively easy to understand interface. i will be using a cm2+ controller and possibly rx 64 dynamixel servos so i naturally thought the best bet for out of the box control would be bioloid software . i just assumed that with the release of the new expert kit pending and the large amount of servos included they may have updated their 3d engine to accomodate humanoid designs with more dof - thats what im praying for!
i like the idea of the 19 dof, have you tried this out in reality? i was also looking at peter turners atempts to produc cycloid type robot and a interested in any experiences people have had with these designs and the interaction with the bioloid bunddled software.
i am trying to make a 23 dof robot out of aluminium but have no experience of software programming so need to cobble together a relatively easy to understand interface. i will be using a cm2+ controller and possibly rx 64 dynamixel servos so i naturally thought the best bet for out of the box control would be bioloid software . i just assumed that with the release of the new expert kit pending and the large amount of servos included they may have updated their 3d engine to accomodate humanoid designs with more dof - thats what im praying for!
You and your friend are in an open field and are confronted by a hungry lion.The lion starts to charge and it is clear you must run.What should your immediate goal be?Some say "Outrun the lion."Others say "Outrun your friend."
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Post by Pev » Tue Feb 13, 2007 11:29 am

Post by Pev
Tue Feb 13, 2007 11:29 am

Hi

I had one of the original Bioloid kits which was supplied with 19 AX-12s. The humanoid design was 19 DOF but didn't come with any walking motions. I did put the 19 DOF together but this was back in the bad old days when there were some minor teething problems with servo firmware and CM-5 firmware so never got round to doing a walking gait for it. Not long after they came out with the 18 DOF humanoid and I went that way as it had a lot more motions supplied with it.

One thing I will say is the 19th dof was a bend at the waist one that took all the load of the upper body so continually whined.

Pev
Hi

I had one of the original Bioloid kits which was supplied with 19 AX-12s. The humanoid design was 19 DOF but didn't come with any walking motions. I did put the 19 DOF together but this was back in the bad old days when there were some minor teething problems with servo firmware and CM-5 firmware so never got round to doing a walking gait for it. Not long after they came out with the 18 DOF humanoid and I went that way as it had a lot more motions supplied with it.

One thing I will say is the 19th dof was a bend at the waist one that took all the load of the upper body so continually whined.

Pev
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Post by robosavvy » Tue Feb 13, 2007 5:31 pm

Post by robosavvy
Tue Feb 13, 2007 5:31 pm

:idea: BTW: We can supply all RX and DX servos, CM2, Expert Kit and Zig100!.
RoboSavvy Store will list those items shortly.
Send an email to sales@robosavvy.com if you have any questions.
:idea: BTW: We can supply all RX and DX servos, CM2, Expert Kit and Zig100!.
RoboSavvy Store will list those items shortly.
Send an email to sales@robosavvy.com if you have any questions.
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Post by robbybot » Tue Feb 13, 2007 7:17 pm

Post by robbybot
Tue Feb 13, 2007 7:17 pm

yeah thats why i want to build my own robot out of either dx 117 or rx 64 as these are seriously upto the job! i have someone making up the brackets from hiveminds drawings on a water jet machine ( they have been customised for my own needs with slightly different arrangementrs of servos).
like i said my only stumbling block is the control method as i know very little about programming , i idealy would like to play with it via a 3d catch and play software , whislt putting some hours in on learning the "lingo" so i can refine my motions.
any suggestions on how to progress would be mutch appreciated as i have the funds but am lacking in experience and technical knowledge......... :wink:
yeah thats why i want to build my own robot out of either dx 117 or rx 64 as these are seriously upto the job! i have someone making up the brackets from hiveminds drawings on a water jet machine ( they have been customised for my own needs with slightly different arrangementrs of servos).
like i said my only stumbling block is the control method as i know very little about programming , i idealy would like to play with it via a 3d catch and play software , whislt putting some hours in on learning the "lingo" so i can refine my motions.
any suggestions on how to progress would be mutch appreciated as i have the funds but am lacking in experience and technical knowledge......... :wink:
You and your friend are in an open field and are confronted by a hungry lion.The lion starts to charge and it is clear you must run.What should your immediate goal be?Some say "Outrun the lion."Others say "Outrun your friend."
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Post by JI_YI_MI » Tue Feb 13, 2007 7:59 pm

Post by JI_YI_MI
Tue Feb 13, 2007 7:59 pm

hi all ,
Which will be the price of the expert kit plz :lol: ?
hi all ,
Which will be the price of the expert kit plz :lol: ?
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Post by smoothchat » Mon Feb 26, 2007 1:45 am

Post by smoothchat
Mon Feb 26, 2007 1:45 am

I have written a "re-mapper" program that will take a motion file and shift the servos around (eg, remap an 18dof humanoid motion to suit an original 19dof humanoid config). Send me a PM if you'd like a copy.
I have written a "re-mapper" program that will take a motion file and shift the servos around (eg, remap an 18dof humanoid motion to suit an original 19dof humanoid config). Send me a PM if you'd like a copy.
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Post by ShreddinPB » Thu Jun 07, 2007 6:26 pm

Post by ShreddinPB
Thu Jun 07, 2007 6:26 pm

smoothchat wrote:I have written a "re-mapper" program that will take a motion file and shift the servos around (eg, remap an 18dof humanoid motion to suit an original 19dof humanoid config). Send me a PM if you'd like a copy.

Are you planning on posting that? I would love to get my hands on it since I have added two servos to the waist and didnt want to change the whole order of the servos :P
smoothchat wrote:I have written a "re-mapper" program that will take a motion file and shift the servos around (eg, remap an 18dof humanoid motion to suit an original 19dof humanoid config). Send me a PM if you'd like a copy.

Are you planning on posting that? I would love to get my hands on it since I have added two servos to the waist and didnt want to change the whole order of the servos :P
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Post by BillB » Fri Jun 08, 2007 5:13 pm

Post by BillB
Fri Jun 08, 2007 5:13 pm

Coincidentally, I have the 19 DOF kit but it has been configured in the King Spider setup for past last year. Only last week did I start to build the Humanoid. To my dismay one of the AX Servos has stopped working so rather than rebuilding the 19 DOF (because the servos are in a different order in the 18 DOF model) I remapped the servos using the Robot Terminal.

It is quite simple to remap the servos. Firstly, connect the one servo that you would like to change the ID of to the CM5 (i.e. only one AX servo should be connected to the CM5). Then establist a connection between your PC and the CM5 using the Robot Terminal. Once you are connected simply type ID then the new servo number.

e.g. to change the connected AX servo to ID#2 type: "ID 2" (without the quotes that is).

And that is it - this will have changes your ID.

The just repeat for any of the servos that you need to remap.
Coincidentally, I have the 19 DOF kit but it has been configured in the King Spider setup for past last year. Only last week did I start to build the Humanoid. To my dismay one of the AX Servos has stopped working so rather than rebuilding the 19 DOF (because the servos are in a different order in the 18 DOF model) I remapped the servos using the Robot Terminal.

It is quite simple to remap the servos. Firstly, connect the one servo that you would like to change the ID of to the CM5 (i.e. only one AX servo should be connected to the CM5). Then establist a connection between your PC and the CM5 using the Robot Terminal. Once you are connected simply type ID then the new servo number.

e.g. to change the connected AX servo to ID#2 type: "ID 2" (without the quotes that is).

And that is it - this will have changes your ID.

The just repeat for any of the servos that you need to remap.
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Post by mic2 » Tue Jun 12, 2007 12:40 pm

Post by mic2
Tue Jun 12, 2007 12:40 pm

Guys,

Follow this http://robosavvy.com/Builders/mic/Edit%20offset%20page.doc you should be able to get the 19 DOF problem fix.

Mic.
Guys,

Follow this http://robosavvy.com/Builders/mic/Edit%20offset%20page.doc you should be able to get the 19 DOF problem fix.

Mic.
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Post by mic2 » Tue Jun 12, 2007 12:42 pm

Post by mic2
Tue Jun 12, 2007 12:42 pm

Guys,

Follow this http://robosavvy.com/Builders/mic/Edit%20offset%20page.doc you should be able to get the 19 DOF problem fix.

Mic.
Guys,

Follow this http://robosavvy.com/Builders/mic/Edit%20offset%20page.doc you should be able to get the 19 DOF problem fix.

Mic.
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Post by ShreddinPB » Wed Jun 13, 2007 2:22 am

Post by ShreddinPB
Wed Jun 13, 2007 2:22 am

mic2 wrote:http://robosavvy.com/Builders/mic/Edit offset page.doc


hmm.. I think that will help with running an 18 servo motion file on a 19 servo robot that didnt have the order of the servos changed.. but the motion files for the 19dof robot have completly different servo assignments.. So that might help me with my question from my other thread.. but I dont see how that would help run the 19DOF robot motion files where the servo IDs are different than the 18DOF.

Did no one get this remapper program? I would love to talk to smoothchat because it sounds like he knows something about the motion files itself.. which would be helpfull to me so I can make a pose editor inside MAYA
mic2 wrote:http://robosavvy.com/Builders/mic/Edit offset page.doc


hmm.. I think that will help with running an 18 servo motion file on a 19 servo robot that didnt have the order of the servos changed.. but the motion files for the 19dof robot have completly different servo assignments.. So that might help me with my question from my other thread.. but I dont see how that would help run the 19DOF robot motion files where the servo IDs are different than the 18DOF.

Did no one get this remapper program? I would love to talk to smoothchat because it sounds like he knows something about the motion files itself.. which would be helpfull to me so I can make a pose editor inside MAYA
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Post by Bullit » Wed Jun 13, 2007 6:24 pm

Post by Bullit
Wed Jun 13, 2007 6:24 pm

Perhaps this will help.
Perhaps this will help.
Image
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Post by ShreddinPB » Wed Jun 13, 2007 6:43 pm

Post by ShreddinPB
Wed Jun 13, 2007 6:43 pm

Bullit wrote:Perhaps this will help.


Haha awesome! That is it.. but right now that is over my head.. I have a very limited knowledge of C. I have no idea how to access a eeprom thru C.

Is that the only way to modify motion files? Accessing the eeprom? Or with that information is it possible to just create the .mtn files?
Bullit wrote:Perhaps this will help.


Haha awesome! That is it.. but right now that is over my head.. I have a very limited knowledge of C. I have no idea how to access a eeprom thru C.

Is that the only way to modify motion files? Accessing the eeprom? Or with that information is it possible to just create the .mtn files?
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