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How to add motors in Motion editor??

Bioloid robot kit from Korean company Robotis; CM5 controller block, AX12 servos..
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5 postsPage 1 of 1

How to add motors in Motion editor??

Post by kongguan » Sat Mar 22, 2008 9:12 am

Post by kongguan
Sat Mar 22, 2008 9:12 am

I added some motors (ID>19) on my humanoid Bioloid,
but by using default.rbt or humanoid_.rbt in motion editor,
I also cannot edit the new motors.

So how to add new motors in the motion editor ??
I added some motors (ID>19) on my humanoid Bioloid,
but by using default.rbt or humanoid_.rbt in motion editor,
I also cannot edit the new motors.

So how to add new motors in the motion editor ??
kongguan
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Post by limor » Sat Mar 22, 2008 9:44 pm

Post by limor
Sat Mar 22, 2008 9:44 pm

if you want to see your 3D robot, you will have to edit the humanoid .X file.
There are some threads about this subject here in the forum. also a couple of links on the WIKI page (right Main Menu -> Humaniods -> Bioloid -> Knowledgebase )
if you want to see your 3D robot, you will have to edit the humanoid .X file.
There are some threads about this subject here in the forum. also a couple of links on the WIKI page (right Main Menu -> Humaniods -> Bioloid -> Knowledgebase )
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Post by kongguan » Sun Mar 23, 2008 3:15 am

Post by kongguan
Sun Mar 23, 2008 3:15 am

I don't need to see the 3D robot, it is not so important.
I just wanna adjust the new motors that I added, like ID = 20, 21 and Others.
I don't need to see the 3D robot, it is not so important.
I just wanna adjust the new motors that I added, like ID = 20, 21 and Others.
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Post by limor » Mon Mar 24, 2008 11:00 pm

Post by limor
Mon Mar 24, 2008 11:00 pm

I recall that there is a 3d file that has just a flat matrix spread of the servos.
or maybe it shows up when there is no selected 3d file in motion editor.
dont have the bioloid here with me to test this..
I recall that there is a 3d file that has just a flat matrix spread of the servos.
or maybe it shows up when there is no selected 3d file in motion editor.
dont have the bioloid here with me to test this..
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Post by tom_chang79 » Tue Mar 25, 2008 3:30 am

Post by tom_chang79
Tue Mar 25, 2008 3:30 am

kongguan wrote:I don't need to see the 3D robot, it is not so important.
I just wanna adjust the new motors that I added, like ID = 20, 21 and Others.


Are you sure you edited the .rbt file correctly? Is so, did you make sure to "load" the new .rbt file, then restart the motion editor? If I was to add motors with ID 20 and 21:

Code: Select all
3D file:humanoid.x
Motor Number:21
0:1:[1]Dynamixel:512
1:2:[2]Dynamixel:512
2:3:[3]Dynamixel:512
3:4:[4]Dynamixel:512
4:5:[5]Dynamixel:512
5:6:[6]Dynamixel:512
6:7:[7]Dynamixel:512
7:8:[8]Dynamixel:512
8:9:[9]Dynamixel:512
9:10:[10]Dynamixel:512
10:11:[11]Dynamixel:512
11:12:[12]Dynamixel:512
12:13:[13]Dynamixel:512
13:14:[14]Dynamixel:512
14:15:[15]Dynamixel:512
15:16:[16]Dynamixel:512
16:17:[17]Dynamixel:512
17:18:[18]Dynamixel:512
18:19:[19]Dynamixel:512
19:20:[20]Dynamixel:512
20:21:[20]Dynamixel:512
Sensor Number:1
0:100:[100]Dynamixel



Make sure you reload the robot file in motion editor. I believe there will also be a message to restart the motion editor for it to take effect...
kongguan wrote:I don't need to see the 3D robot, it is not so important.
I just wanna adjust the new motors that I added, like ID = 20, 21 and Others.


Are you sure you edited the .rbt file correctly? Is so, did you make sure to "load" the new .rbt file, then restart the motion editor? If I was to add motors with ID 20 and 21:

Code: Select all
3D file:humanoid.x
Motor Number:21
0:1:[1]Dynamixel:512
1:2:[2]Dynamixel:512
2:3:[3]Dynamixel:512
3:4:[4]Dynamixel:512
4:5:[5]Dynamixel:512
5:6:[6]Dynamixel:512
6:7:[7]Dynamixel:512
7:8:[8]Dynamixel:512
8:9:[9]Dynamixel:512
9:10:[10]Dynamixel:512
10:11:[11]Dynamixel:512
11:12:[12]Dynamixel:512
12:13:[13]Dynamixel:512
13:14:[14]Dynamixel:512
14:15:[15]Dynamixel:512
15:16:[16]Dynamixel:512
16:17:[17]Dynamixel:512
17:18:[18]Dynamixel:512
18:19:[19]Dynamixel:512
19:20:[20]Dynamixel:512
20:21:[20]Dynamixel:512
Sensor Number:1
0:100:[100]Dynamixel



Make sure you reload the robot file in motion editor. I believe there will also be a message to restart the motion editor for it to take effect...
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