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First step towards cheapo IMU.

Bioloid robot kit from Korean company Robotis; CM5 controller block, AX12 servos..
33 postsPage 1 of 31, 2, 3
33 postsPage 1 of 31, 2, 3

First step towards cheapo IMU.

Post by billyzelsnack » Thu Jul 10, 2008 3:53 pm

Post by billyzelsnack
Thu Jul 10, 2008 3:53 pm

I've been wanting to build an IMU using rc heli gyros for quite some time now. I finally got around to starting on the project. Here's the first results of getting data from the gyro.

phpBB [media]


It was easier than I thought. Currently all it is doing is taking the gyro pulse width and passing it to the servo, but that does mean the gyro data is making it into the uC!

The next step is to try using a crystal instead of a resonator and see if I can get rid of some of the jitter.
I've been wanting to build an IMU using rc heli gyros for quite some time now. I finally got around to starting on the project. Here's the first results of getting data from the gyro.

phpBB [media]


It was easier than I thought. Currently all it is doing is taking the gyro pulse width and passing it to the servo, but that does mean the gyro data is making it into the uC!

The next step is to try using a crystal instead of a resonator and see if I can get rid of some of the jitter.
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Wii MotionPlus

Post by billyzelsnack » Mon Jul 14, 2008 6:04 pm

Post by billyzelsnack
Mon Jul 14, 2008 6:04 pm

http://www.nintendo.com/whatsnew/detail ... hEO9zBvyPH

It's an add-on to the Wii to make it more precise. I really am hoping that is a 3-axis gyro. If that's the case it will dramatically decrease the cost of making an IMU.
http://www.nintendo.com/whatsnew/detail ... hEO9zBvyPH

It's an add-on to the Wii to make it more precise. I really am hoping that is a 3-axis gyro. If that's the case it will dramatically decrease the cost of making an IMU.
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Post by billyzelsnack » Wed Jul 16, 2008 2:29 am

Post by billyzelsnack
Wed Jul 16, 2008 2:29 am

In line with my previous post..

http://motusgames.com/

This is supposed to be for the PC. From stuff I've read around it looks like it'll have accelerometers, gyros, and magnetometers. All for under $100 supposedly. Should even be pretty precise since the same guys make golf swing trackers.

I've sent a mail asking about a devkit, but I've not heard back yet.
In line with my previous post..

http://motusgames.com/

This is supposed to be for the PC. From stuff I've read around it looks like it'll have accelerometers, gyros, and magnetometers. All for under $100 supposedly. Should even be pretty precise since the same guys make golf swing trackers.

I've sent a mail asking about a devkit, but I've not heard back yet.
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Re: Wii MotionPlus

Post by Nathan Monson » Thu Jul 17, 2008 7:06 pm

Post by Nathan Monson
Thu Jul 17, 2008 7:06 pm

billyzelsnack wrote:It's an add-on to the Wii to make it more precise. I really am hoping that is a 3-axis gyro. If that's the case it will dramatically decrease the cost of making an IMU.


The MotionPlus module uses the Invensense IDG-600 2-axis gyroscope with an on-board analog to digital converter. The interface is 4 wires -- I2C data/clock (400KHz) and +3.3V/GND.

At $30, the MotionPlus will be the cheapest MEMS gyroscope for sale at qty 1. The Invensense parts are very good. The Bioloid IMU uses the IDG-300, a lower dynamic range version of the IDG-600.

Nobody knows the ADC resolution yet, but if it is 10+ bits this will be a useful part for robotics applications.

- Nathan
billyzelsnack wrote:It's an add-on to the Wii to make it more precise. I really am hoping that is a 3-axis gyro. If that's the case it will dramatically decrease the cost of making an IMU.


The MotionPlus module uses the Invensense IDG-600 2-axis gyroscope with an on-board analog to digital converter. The interface is 4 wires -- I2C data/clock (400KHz) and +3.3V/GND.

At $30, the MotionPlus will be the cheapest MEMS gyroscope for sale at qty 1. The Invensense parts are very good. The Bioloid IMU uses the IDG-300, a lower dynamic range version of the IDG-600.

Nobody knows the ADC resolution yet, but if it is 10+ bits this will be a useful part for robotics applications.

- Nathan
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Post by billyzelsnack » Thu Jul 17, 2008 8:54 pm

Post by billyzelsnack
Thu Jul 17, 2008 8:54 pm

Sounds good. Kinda disappointing that it's not a triple axis in there. Where did you find this detailed at btw?
Sounds good. Kinda disappointing that it's not a triple axis in there. Where did you find this detailed at btw?
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Post by Nathan Monson » Thu Jul 17, 2008 9:07 pm

Post by Nathan Monson
Thu Jul 17, 2008 9:07 pm

billyzelsnack wrote:Sounds good. Kinda disappointing that it's not a triple axis in there. Where did you find this detailed at btw?


Invensense put out a press release:
http://www.google.com/search?q=motionplus+idg-600

The 400KHz I2C interface used by Wiimote peripherals was reverse engineered a while back. The $30 is quoted all over, although I don't know the source.

For a year, I've been hoping somebody would release an inexpensive IDG breakout board with a digital interface. I didn't expect Nintendo to do it!

- Nathan
billyzelsnack wrote:Sounds good. Kinda disappointing that it's not a triple axis in there. Where did you find this detailed at btw?


Invensense put out a press release:
http://www.google.com/search?q=motionplus+idg-600

The 400KHz I2C interface used by Wiimote peripherals was reverse engineered a while back. The $30 is quoted all over, although I don't know the source.

For a year, I've been hoping somebody would release an inexpensive IDG breakout board with a digital interface. I didn't expect Nintendo to do it!

- Nathan
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Post by limor » Thu Jul 17, 2008 11:11 pm

Post by limor
Thu Jul 17, 2008 11:11 pm

maybe not 30$ but certainly a large variety of cheap gyros here:
http://www.sparkfun.com/commerce/categories.php?c=85

and outside US :
http://robosavvy.com/store/
maybe not 30$ but certainly a large variety of cheap gyros here:
http://www.sparkfun.com/commerce/categories.php?c=85

and outside US :
http://robosavvy.com/store/
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Post by billyzelsnack » Fri Jul 18, 2008 2:49 am

Post by billyzelsnack
Fri Jul 18, 2008 2:49 am

You can see the MotionPlus in action here..

http://kotaku.com/5025688/wii-sports-2- ... icing-info

At the end they play a sword fighting game that shows that drift really is not that big of a problem with it. Though maybe the way the game works masks it.
You can see the MotionPlus in action here..

http://kotaku.com/5025688/wii-sports-2- ... icing-info

At the end they play a sword fighting game that shows that drift really is not that big of a problem with it. Though maybe the way the game works masks it.
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Post by JonHylands » Fri Jul 18, 2008 1:03 pm

Post by JonHylands
Fri Jul 18, 2008 1:03 pm

billyzelsnack wrote:At the end they play a sword fighting game that shows that drift really is not that big of a problem with it. Though maybe the way the game works masks it.


If you watch carefully, you can see that they reset (for drift) the wiimote before every match by pointing it at a very specific part of the screen and clicking the A button.

- Jon
billyzelsnack wrote:At the end they play a sword fighting game that shows that drift really is not that big of a problem with it. Though maybe the way the game works masks it.


If you watch carefully, you can see that they reset (for drift) the wiimote before every match by pointing it at a very specific part of the screen and clicking the A button.

- Jon
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Post by billyzelsnack » Fri Jul 18, 2008 3:00 pm

Post by billyzelsnack
Fri Jul 18, 2008 3:00 pm

Yeah I noticed the reset. It still is impressive that it still is not drifting enough to ruin the game over the course of a match. They are swinging that thing around quite a bit and fast.
Yeah I noticed the reset. It still is impressive that it still is not drifting enough to ruin the game over the course of a match. They are swinging that thing around quite a bit and fast.
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Post by billyzelsnack » Wed Aug 20, 2008 3:42 am

Post by billyzelsnack
Wed Aug 20, 2008 3:42 am

I've not seen these IMU guys before..

www.motionnode.com

$1000 with 3 accel / 3 gyro / 3 magno / USB
I've not seen these IMU guys before..

www.motionnode.com

$1000 with 3 accel / 3 gyro / 3 magno / USB
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Post by limor » Thu Aug 21, 2008 4:45 pm

Post by limor
Thu Aug 21, 2008 4:45 pm

billyzelsnack wrote:I've not seen these IMU guys before..

www.motionnode.com

$1000 with 3 accel / 3 gyro / 3 magno / USB



stick this 5DOF board and this compass module onto a USB Arduino or a Bitwhacker and you have a similar solution for under $220
billyzelsnack wrote:I've not seen these IMU guys before..

www.motionnode.com

$1000 with 3 accel / 3 gyro / 3 magno / USB



stick this 5DOF board and this compass module onto a USB Arduino or a Bitwhacker and you have a similar solution for under $220
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Post by billyzelsnack » Thu Aug 21, 2008 6:24 pm

Post by billyzelsnack
Thu Aug 21, 2008 6:24 pm

Yeah. Those items tempt me all the time.

I just mentioned this because this is the cheapest I've seen a full on commercial IMU for.
Yeah. Those items tempt me all the time.

I just mentioned this because this is the cheapest I've seen a full on commercial IMU for.
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Post by billyzelsnack » Fri Aug 22, 2008 7:51 pm

Post by billyzelsnack
Fri Aug 22, 2008 7:51 pm

ooh.. Look at this..

A 3-axis accel + 3-axis magnetometer.

http://www.sparkfun.com/commerce/produc ... ts_id=8806
ooh.. Look at this..

A 3-axis accel + 3-axis magnetometer.

http://www.sparkfun.com/commerce/produc ... ts_id=8806
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Post by JonHylands » Fri Aug 22, 2008 11:59 pm

Post by JonHylands
Fri Aug 22, 2008 11:59 pm

billyzelsnack wrote:ooh.. Look at this..

A 3-axis accel + 3-axis magnetometer.

http://www.sparkfun.com/commerce/produc ... ts_id=8806


Yeah, I just ordered one... Looking forward to seeing how well it works...

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billyzelsnack wrote:ooh.. Look at this..

A 3-axis accel + 3-axis magnetometer.

http://www.sparkfun.com/commerce/produc ... ts_id=8806


Yeah, I just ordered one... Looking forward to seeing how well it works...

- Jon
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