by Paradigm » Sat Jul 15, 2006 2:23 pm
by Paradigm
Sat Jul 15, 2006 2:23 pm
Finally a place to ask lots of irritating questions about this kit
![Very Happy :D](images/smilies/icon_biggrin.gif)
I've had a look around and it seems some of them have been asked before, but I've got a few additions.
I started out with the LEGO mindstorms kit, but motors/sensors rather quickly became an annoying limit, without paying for more RCX bricks (or doing hardware hacking, which I'd like to avoid). Also the RCX had a few annoying software limits. I used NQC and never actually installed LEGO's own software, and was still limited in terms of the amount of variables and memory.
When I first saw the bioloid kit, it gave me hope that I could overcome these limits. I'm really interested in getting the big kit (or possibly 2) for some advanced playing around (thats a technical term I believe)
1. I understand its possible to change servo IDs and thereby attach more servos than there are in the big kit. I assume adding more power won't be a problem, but has any of you found a limit in terms of bandwidth?
2. Along with rotation sensors in the servos, do they also automatically respond to obstacles, so you can cease operation if there is something blocking further rotation, and send a signal back to the controller? Basically eliminating the need for "touch" sensors.
3. I am not interested in using the supplied software for creating motion, etc, but rather want to do my own programming. Is the programming environment a full C language, or are there any annoying limits along the lines of the LEGO RCX?
4. The LEGO RCX had one nice thing, threads, is this kind of functionality supported in the Bioloid software?
5. I would like to do my programming in Linux. Is it possible to compile and upload programs from this OS? Are there anyone who "hacked" the kit along the lines of the NQC for the LEGO RCX?
-Martin
Denmark
Finally a place to ask lots of irritating questions about this kit
![Very Happy :D](images/smilies/icon_biggrin.gif)
I've had a look around and it seems some of them have been asked before, but I've got a few additions.
I started out with the LEGO mindstorms kit, but motors/sensors rather quickly became an annoying limit, without paying for more RCX bricks (or doing hardware hacking, which I'd like to avoid). Also the RCX had a few annoying software limits. I used NQC and never actually installed LEGO's own software, and was still limited in terms of the amount of variables and memory.
When I first saw the bioloid kit, it gave me hope that I could overcome these limits. I'm really interested in getting the big kit (or possibly 2) for some advanced playing around (thats a technical term I believe)
1. I understand its possible to change servo IDs and thereby attach more servos than there are in the big kit. I assume adding more power won't be a problem, but has any of you found a limit in terms of bandwidth?
2. Along with rotation sensors in the servos, do they also automatically respond to obstacles, so you can cease operation if there is something blocking further rotation, and send a signal back to the controller? Basically eliminating the need for "touch" sensors.
3. I am not interested in using the supplied software for creating motion, etc, but rather want to do my own programming. Is the programming environment a full C language, or are there any annoying limits along the lines of the LEGO RCX?
4. The LEGO RCX had one nice thing, threads, is this kind of functionality supported in the Bioloid software?
5. I would like to do my programming in Linux. Is it possible to compile and upload programs from this OS? Are there anyone who "hacked" the kit along the lines of the NQC for the LEGO RCX?
-Martin
Denmark