by pepperm » Tue Aug 08, 2006 10:48 pm
by pepperm
Tue Aug 08, 2006 10:48 pm
The standard Bioloid programming environment has no support that I can find for gyro's, however, you can program it in "C" so you could write your own code that does.
The second problem is that, without modification, there are no external I/O connections on the Bioloid controller. Such a connection would be needed to interface to a standard servo type gyro. The only connections that are available support the serial I/O protocol that is used to communicate to the intelliget servos and sensor module. It should be possible, however, to produce a unit that connects to the serial port on the controller and interfaces to a standard gyro. You would have to write some code for a microcontroller to do this though. The Bioloid programming environment may well then support gyros, an intelligent gyro.
These things are all very exciting for me and are all avenues I will be investigating when I get my Bioloid, however, I guess they may not be do-able for everyone.
There is no easy way I have come across yet to connect a gyro to a Bioloid but I am working on it.
The big attraction for me is that the Bioloid kit is like advanced Lego to me, you can make all sort of things with it. If you just want a humanoid go for a Robonova.
Mark
The standard Bioloid programming environment has no support that I can find for gyro's, however, you can program it in "C" so you could write your own code that does.
The second problem is that, without modification, there are no external I/O connections on the Bioloid controller. Such a connection would be needed to interface to a standard servo type gyro. The only connections that are available support the serial I/O protocol that is used to communicate to the intelliget servos and sensor module. It should be possible, however, to produce a unit that connects to the serial port on the controller and interfaces to a standard gyro. You would have to write some code for a microcontroller to do this though. The Bioloid programming environment may well then support gyros, an intelligent gyro.
These things are all very exciting for me and are all avenues I will be investigating when I get my Bioloid, however, I guess they may not be do-able for everyone.
There is no easy way I have come across yet to connect a gyro to a Bioloid but I am working on it.
The big attraction for me is that the Bioloid kit is like advanced Lego to me, you can make all sort of things with it. If you just want a humanoid go for a Robonova.
Mark