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Humanoid Type A - turn in place

Bioloid robot kit from Korean company Robotis; CM5 controller block, AX12 servos..
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2 postsPage 1 of 1

Humanoid Type A - turn in place

Post by rkartzinel » Wed Aug 17, 2011 4:07 pm

Post by rkartzinel
Wed Aug 17, 2011 4:07 pm

I have been unsuccessfull in getting the robot to turn in place like a piroette. The motion 3 or 4 in the example walking file makes shuffling turns in a circle. No matter how I rotate at the hip and try to shift weight from 1 leg to the other using the standrd Roboplus program, the feet move in place but the body is too heavy to turn. Do I need to replace the AX-12A at the hips with a stronger servor? Thanks for any help.
I have been unsuccessfull in getting the robot to turn in place like a piroette. The motion 3 or 4 in the example walking file makes shuffling turns in a circle. No matter how I rotate at the hip and try to shift weight from 1 leg to the other using the standrd Roboplus program, the feet move in place but the body is too heavy to turn. Do I need to replace the AX-12A at the hips with a stronger servor? Thanks for any help.
rkartzinel
Newbie
Newbie
Posts: 1
Joined: Wed Aug 17, 2011 3:58 pm

Post by excalibur » Thu Aug 18, 2011 12:25 am

Post by excalibur
Thu Aug 18, 2011 12:25 am

/.

Hi rkartzinel

According to my own experience with Bioloid Type A, ya; you may have some problems, specially if you have changed the structure of the robot. For example if you have added a mini pc, a pan-tilt head, extra batteries and etc or anything that change the base structure of the robot. cuz AX-12 servos are very sensitive to change in load, and by passing extra load`s red line, your moves wouldn`t be accurate, and even not same in later repeats.

In our robot any change in COM ( even 2,3 mm ) had an observable effect in movements ( those that the robot had to hold up legs one by one, like walking, turnings left & right,... )

I dont know how much experienced you are, but in advanced level, the best way of designing a motion is to design it in a simulating environment, ( with real and accurate data of course! ) and using the result in physical structure. But if you are new, you its better to design and change some motion by changing and testing, to have a good vision of work you wanna do; its necessary!
/.

Hi rkartzinel

According to my own experience with Bioloid Type A, ya; you may have some problems, specially if you have changed the structure of the robot. For example if you have added a mini pc, a pan-tilt head, extra batteries and etc or anything that change the base structure of the robot. cuz AX-12 servos are very sensitive to change in load, and by passing extra load`s red line, your moves wouldn`t be accurate, and even not same in later repeats.

In our robot any change in COM ( even 2,3 mm ) had an observable effect in movements ( those that the robot had to hold up legs one by one, like walking, turnings left & right,... )

I dont know how much experienced you are, but in advanced level, the best way of designing a motion is to design it in a simulating environment, ( with real and accurate data of course! ) and using the result in physical structure. But if you are new, you its better to design and change some motion by changing and testing, to have a good vision of work you wanna do; its necessary!
excalibur
Robot Builder
Robot Builder
Posts: 17
Joined: Mon Mar 28, 2011 1:05 pm


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2 postsPage 1 of 1