by serithseraki » Sat Nov 10, 2012 7:36 pm
by serithseraki
Sat Nov 10, 2012 7:36 pm
Since the Bioloid has Catch and play, I would pose it so that one leg is forward and one leg back with the feet level with the ground and its weight evenly distributed. If you can have the robot stand and hold this position without it being under power, then you know it will be stable. Then once you have that pose, use that pose and modify it step by step until you have all the poses from a forward step to the standing neutral pose, then just reverse it. This is my method for making walking gaits. If that doesn't work for you, you can use the catch and play feature to edit the existing poses to make them more stable.
Since the Bioloid has Catch and play, I would pose it so that one leg is forward and one leg back with the feet level with the ground and its weight evenly distributed. If you can have the robot stand and hold this position without it being under power, then you know it will be stable. Then once you have that pose, use that pose and modify it step by step until you have all the poses from a forward step to the standing neutral pose, then just reverse it. This is my method for making walking gaits. If that doesn't work for you, you can use the catch and play feature to edit the existing poses to make them more stable.