by tempusmaster » Thu May 10, 2007 7:12 am
by tempusmaster
Thu May 10, 2007 7:12 am
NewBreedWarrior wrote:I have noticed quiet a few of our fellow bi-ped's have been extending the range of attack or either for defense. IE: King kizer, others that I cannot spell or pronounce....but they make up a percent at robo one. Should it be allowed to have a bot against another without this mod? Or should they be done away with and saw as a cheap shot?
When ROBO-ONE first started builders were lucky to be able to get their robots to stand up and take a few steps. The organization's primary goal is to use robot 'entertainment' to promote the sport, get as many people involved as possible, and through that to evolve the robots capabilities and performance.
In the beginning they had to keep the rules as loose as possible. Over the past 11 competitions (every six months) they have consistently tightened up the rules to push the builders towards more true humanoid performance.
This has included decreasing the foot/sole size as a ratio of the leg length, tougher pre-screening, changing the down definitions, putting limits on the arms/extensions, etc. They have also created special theme challenges, like the rabbit hop (ROBO-ONE 10), and jumping rope (ROBO-ONE 11) to encourage builders to focus on humanoid performance designs.
The weight classifications are one of the latest changes, and it will take sometime before there are enough larger entries to make them really interesting. As the weight/size goes up, the design challenges and costs go up even faster. Lots of builders can afford to design at 1/12 scale, fewer can afford or have the know-how to design at 1/5 or 1/2 scale.
You can expect to see the regulations continue to evolve in the humanoid direction. The important thing is to build and sustain interest and momentum.
NewBreedWarrior wrote:I have noticed quiet a few of our fellow bi-ped's have been extending the range of attack or either for defense. IE: King kizer, others that I cannot spell or pronounce....but they make up a percent at robo one. Should it be allowed to have a bot against another without this mod? Or should they be done away with and saw as a cheap shot?
When ROBO-ONE first started builders were lucky to be able to get their robots to stand up and take a few steps. The organization's primary goal is to use robot 'entertainment' to promote the sport, get as many people involved as possible, and through that to evolve the robots capabilities and performance.
In the beginning they had to keep the rules as loose as possible. Over the past 11 competitions (every six months) they have consistently tightened up the rules to push the builders towards more true humanoid performance.
This has included decreasing the foot/sole size as a ratio of the leg length, tougher pre-screening, changing the down definitions, putting limits on the arms/extensions, etc. They have also created special theme challenges, like the rabbit hop (ROBO-ONE 10), and jumping rope (ROBO-ONE 11) to encourage builders to focus on humanoid performance designs.
The weight classifications are one of the latest changes, and it will take sometime before there are enough larger entries to make them really interesting. As the weight/size goes up, the design challenges and costs go up even faster. Lots of builders can afford to design at 1/12 scale, fewer can afford or have the know-how to design at 1/5 or 1/2 scale.
You can expect to see the regulations continue to evolve in the humanoid direction. The important thing is to build and sustain interest and momentum.